On a cold and windy
stressful Friday morning less than a week before d-day for our community alarm design project our class took a less than relevant trip to the digital design
studio. I was not very enthused since I had SO much to do for our other project
which seemed much more pressing than our design and technology module that I
had seemed to have neglected. None the less we travelled in classic school trip
fashion as the class formed a walking bus through the streets of Glasgow.
The digital design
studio is part of the Glasgow school of art which I never knew existed. We
entered the big impressive building and got led into a room with an even more
impressive screen- definitely the biggest screen I have ever seen, probably the
height of a standard two-storey building. We then put on some HUGE 3D glasses-
not like your normal cinema 3D glasses these ones were much more industrial –
no messing around with these bad boys.
The nice man who worked there then took
us through a presentation on the hugest screen of all time. He spoke to us
about what they did there and the overgraduate courses they ran.
The work they
did was based on 3D scanning machines. They used them to make digital
representations of old buildings which had no proper blue prints just artist
impressions which were not very precise. They also used them them for
biological 3D representation of things like the human scull.
This was all very impressive especially on
such a huge screen.If this wasn’t already
impressive enough they then wapped out another wowing feature. The advanced 3D
glasses have a really cool ability to adapt to a persons viewpoint on the
screen as they moved around the room. They could go round the side of a building
or behind the human scull. We all had a go running about the room like lunies.
Jumping up and down and changing our viewpoing to see how the screen moved and
changed.
It just demonstrates how technology is replicating real 3D life more
and more. No more are the black and white flat graphic days. Maybe soon
technology will get so advanced we wont be able to tell the difference between
graphics and reality.




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